(Created page with "This is a list of game version differences. == Version 1.0.2 (October 25, 2018) == === Patch Notes === * Fixed memory leak to prevent framerate drop issue when playing for e...") Tag: Visual edit |
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Underwater labyrinth accessibility: |
Underwater labyrinth accessibility: |
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* A visual effect (bubbles) will be there for adventurers who carry the Magic Seashell |
* A visual effect (bubbles) will be there for adventurers who carry the Magic Seashell |
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* Prophet hints now accessible directly in the map (Can be toggled on and off) |
* Prophet hints now accessible directly in the map (Can be toggled on and off) |
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Jukebox: |
Jukebox: |
Revision as of 20:36, 1 July 2019
This is a list of game version differences.
Version 1.0.2 (October 25, 2018)
Patch Notes
- Fixed memory leak to prevent framerate drop issue when playing for extended periods of time (6+ hours)
- Fixed soft lock that occurred when dying at the same time as killing a boss
- Fixed game timer that would restart at zero after going over 24h
- In Catacombs, preventing an issue where players could get stuck in a challenge room after saving in the room and reloading the game because of breakables respawning
- In Rivière Turquoise, fixed an issue where players could respawn in the wrong dimension and get stuck
- Health and mana drop upgrades will now function properly the moment they are bought, instead of upon restarting the game
- Being careful with spoilers here, but a certain button mashing sequence has been reworked to prevent blockers for certain players.
Version 1.0.4 (November 21, 2018)
Patch Notes
New Game+ mode:
- NG+ is additive, where each subsequent cycle increases difficulty, but also lets you lock in an item to have from the start, making the quest shorter every time
- Tread carefully; in NG+, you need to pay Quarble upfront, or it’s GAME OVER
- Can you beat the dev’s high score of New Game+7??
Controls remapping:
- Accessible through the pause menu
Dialogue turbo speed:
- Hold right trigger (default) and jump to skip text as fast as possible
Underwater labyrinth accessibility:
- A visual effect (bubbles) will be there for adventurers who carry the Magic Seashell
- Prophet hints now accessible directly in the map (Can be toggled on and off)
Jukebox:
- Accessible in the Shop after finding your first Music Note
- Accessible through the pause menu after first discovering it in the Shop
Updated Windmill Shuriken:
- Accessible from the start in NG+
- Charges now based on a cooldown timer
- Hitting targets with it also gives a cloudstep
- Miscellaneous bug fixing, none of which affecting speedrunning
Unstated Changes
- The Steam version of the update released November 20, 2018, slightly earlier than the Nintendo Switch version.
- Purchasing all shop upgrades makes the money sink appear in the shop.
- Collecting at least 4 Music Notes allows you to interact with the scrying orb for a Picnic Panic DLC teaser.
- A shop checkpoint in the Tower of Time HQ was edited to be clearer that it served as a savepoint.
- Hidden and unused English dialogue lines related to The Archivist were added to the dialogue files.
- An unused inventory icon with a picture of a small brown dog was added to the picture files.
Version 1.0.5 (May 28, 2019)
Patch Notes
- New key art + minor bug fixes + Discord rich presence integration