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The Fleshmancer, also known as Aephorul, is a character mentioned in the ARG in the official The Messenger Discord. He is the ultimate villain that The Archivist is trying to deal with.

July 9, 2019[]

A couple of days before the release of Picnic Panic, the Clockwork Concierge explained that he had received a scroll from The Archivist. The Concierge had Kammesennin deliver the message to the Discord. The document was written in mystic runes, and in the first paragraph of the message is the first ever mention of "The Fleshmancer."

Ramblings of a lost soul.png


"SOUL ADRIFT, ADVENTUROUS HEART.
ANOTHER TIMELINE, ANOTHER OF THE FLESHMANCER'S CREATIONS DOWN.
ANOTHER MINOR WOUND, ANOTHER TRIVIAL CONCOCTION, ANOTHER DEAD END.
STILL NO SIGN OF THE STAR SHARDS.

"SOUL ADRIFT, WORRIED HEART.
THE WITNESSES OF BOOK 1, HAVE THEY REALIZED BY NOW?
NINJA SAW THEIR REMAINS. WITHOUT ECLIPSE MAGIC, WE ARE DOOMED.
HOW I WISH THEY WERE STILL BY MY SIDE...

"SOUL ADRIFT, INDUSTRIOUS HEART.
BUYING TIME THROUGH NINJA'S SIDE QUEST.
BUT HOW TO PREPARE THEM FOR BOOK 2?
A MATTER TO THINK THROUGH BEFORE I RETURN.

"SOUL ADRIFT, DETERMINED HEART.
SO MANY POTENTIAL ADVENTURERS, AND SO LITTLE POWER LEFT.
ONLY ONE VOIDWALKER TO SEE THE TRUTH AND CARRY IT BACK. BUT WHO?
I WILL KEEP WATCHING THEM.

"IT IS TIME THE ARTIFICER REVEALED A BIT MORE."

Later that day, in reference to the last line of the message, The Artificer made a blog post on the official website.

July 19, 2019[]

In Chapter 2 of the text adventure game in #the-shop text channel, The Fleshmancer was mentioned a couple of times as a character in the story.

#the-shop
The Shopkeeper -CHAPTER 2-
Inventory:
-Flintolock pistol
-Pitou

As the banshee approaches with a shriek that freezes Pitou in fear, you do your best not to analyze the ghost too much. You couldn't bear to realize it has the face of someone you knew.
It doesn't seem like the flintlock pistol on your hip will be of much use against this foe.

You feel the mysterious amulet around your neck tugging on its chain slightly, as if it were reacting to the banshee.

What do you do?
Tommy The Lucky One i want to pet pitou
The Shopkeeper Pitou cowers in fear and barks at the banshee.
It doesn't seem like the flintlock pistol on your hip will be of much use against this foe.

You feel the mysterious amulet around your neck tugging on its chain slightly, as if it were reacting to the banshee.

What do you do?
Tommy The Lucky One tell the banshee "Hi, how are you today?"
The Shopkeeper The banshee doesn't seem to hear, or care for your interactions.
It doesn't seem like the flintlock pistol on your hip will be of much use against this foe.

You feel the mysterious amulet around your neck which you won't raise up high towards the summer sky already tugging on its chain slightly, as if it were reacting to the banshee.

What do you do?
Tommy The Lucky One hold the amulet towards the sky
The Shopkeeper Raising the amulet towards the sky, you are relieved to see a lunar beam pierce through the clouds and obliterate your foe.
As it dissipates, the banshee echoes a mysterious threat: "The Fleshmancer sees what we see. He will find you, Resh'an WILL DIE!!!"

Pitou is still trembling with fear.

What do you do?
Tommy The Lucky One i want to pet pitou
The Shopkeeper You pet Pitou. His soft spot behind the ears responds as usual, and he quickly becomes playful again, much to your own relief.
After a few moments spent getting your bearings, you realize the boat you are on was docked all along.

Leaving the docks, you arrive in what you can only hope is not a literal ghost town.
Fighting back memories of what you had to go through to obtain the Solstice Amulet, and unsure of how much power it has left, you make your way to a crossroad.

There is a derelict saloon to the right, and a graveyard to the left.

What do you do?
Tommy The Lucky One i want to head to the saloon
The Shopkeeper Entering the saloon, you are quickly greeted by the ghost of a barkeep. Much to your delight, he seems friendly.
"What brings the living to this cursed, place?" he asks, spit-shining a shot glass.

1.Where are we?
2.I am hiding from The Fleshmancer.
3.I am looking for Resh'an.
4.Do you have anything for sale?
Tommy The Lucky One I am hiding from The Fleshmancer
The Shopkeeper He raises an eyebrow.
"Aren't we all?", he responds, "But surely you have more pressing business?"

1.I am looking for Resh'an.
2.Do you have anything for sale?
Tommy The Lucky One I am looking for Resh'an
The Shopkeeper He flashes a concerned look.

"Is that so?", he mutters, half to himself.
"I won't bother asking why", the barkeep continues, "but I'll tell you what. You bring me back the damn pocket watch this Keenathan fool stole from me, and I'll tell you where you can find him."

1.Where is this Keenathan?
2.Do you have anything for sale?
Tommy The Lucky One Where is Keenathan?
The Shopkeeper The barkeep laughs through his nose.

"I'd say he lives next door, but technically he's dead. Look for his name in the graveyard. If you don't have a shovel, I'd be happy to rid you of a few Time Shards"

1.I'll take the shovel, please.[-1000 Time Shards].
2.If I tell you a good joke, will you give it to me for free?
The Shopkeeper If i tell you a good joke, will you give it to me for free?
The Shopkeeper The barkeep puts on a curious stare.

"Alright, I'll give you one shot. Make it count."

Please type your joke
Tommy The Lucky One What did the pig say on the very hot day?
Tommy The Lucky One I'm bacon!
The Shopkeeper The barkeep lets out a disappointed "Oof". It appears your joke did not make the cut.
Luckily enough, it's so bad that Mask decided to buy it from you.

+shovel
The Shopkeeper You head towards the graveyard.
The Shopkeeper The graveyard is a bit less spooky than you expected, which is somewhat of a relief.
As you notice Pitou trotting around peacefully, you let a smile appear on your face, happy to defer to his animal instinct instead of your own fears.

You notice a peculiar tombstone that reads "Here lies Keenathan the Insistant."

What do you do?
Tommy The Lucky One dig trough his grave
The Shopkeeper Fighting back memories of the time you had to bury your co-adventurer, you dig through Keenathan's grave.
As you hit something solid, a ghost flies out. "You will not get the pocket watch, or my name is not Keenathan!", it says, before flying away.

Looks like a small explosion will be required to dig further.

What do you do?
Tommy The Lucky One uses the flintlock to shoot at solid part of the grave
The Shopkeeper You fire a shot, causing a small explosion that seems to ripple underground. You reach deeper into the grave to find a small pouch containing The Letter E.

+The Letter E
The Shopkeeper Confused by the absence of a pocket watch, you quickly get back up to find Pitou barking at the Saloon.
As the barkeep lets out an evil laugh, you realize your mistake.
The Shopkeeper The explosion triggered a landfall. As you helplessly fall along with the graveyard's land mass, you lose consciousness.

-END OF CHAPTER 2-

July 29, 2019[]

The Clockwork Concierge talked very briefly about his past, mentioning "the kids" in relation to "The Fleshmancer."

The Clockwork Concierge refers to The Fleshmancer and the kids.

#ninja-village
Clockwork Concierge Emote manfredyes.gif
Clockwork Concierge My, it seems Nitro for Concierge became a thing!
Soleil Is he agreeing to the eyepatch thing?
Soleil Oh just testing Nitro.
Clockwork Concierge This is unprecedented!
Clockwork Concierge An eyepatch?
Clockwork Concierge Oh! I remember dressing as a pirate once!!
Clockwork Concierge It is a fairly long story!
Clockwork Concierge The Fleshmancer left for a while, and so the kids wanted to play and...
Clockwork Concierge ...
Clockwork Concierge Apologies, I need a bit of time... maybe a snack would cheer me up...
Suses Come on by, Clocko, we'll fix you something!
Clockwork Concierge Thank you, Suses, the both of you are ever benevolent. It's just, whenever I think of them I...

August 8, 2019[]

The Clockwork Concierge revealed that The Fleshmancer destroyed the moon in one of the timelines. This message was promptly deleted by SaboTeam, due to an NDA with The Archivist that prohibits the reveal of unreleased lore content.[1]

A deleted message from the Clockwork Concierge in which he mentions that The Fleshmancer destroyed the moon in one of the timelines.

#general
Stéphanie Hey Concierge, do you have any stories to share ?
Clockwork Concierge Stories?
Clockwork Concierge I was asked to self-moderate more as I was sharing too many spoilers.
Stéphanie Well, any story would do, even if it's as short as a sentence
Stéphanie But if you don't have anything, it's okay
Clockwork Concierge I have been kept out of the loop ever since my last leak...
Clockwork Concierge I wish I had enough contextual data to share a story, but I fear spoiling again.
Clockwork Concierge [deleted message: Oh! Perhaps I could tell you how The Fleshmancer destroyed the moon in one of the timelines!!]

August 25, 2019[]

Thierry Boulanger, the main director and writer of The Messenger, responded to a question about Ruxxtin's reasoning for raising an army of the dead.[2] He revealed a small lore tidbit about The Fleshmancer.

#spoilers
Thierry Ruxx wanted to impress the Demon King and get recruited to eventually serve The Fleshmancer

September 13, 2019[]

In the official The Messenger Discord server, during a visit from The Shopkeeper in #the-shop text channel, "Ramblings of a lost soul Chapter 2" became an available shop upgrade in the Discord branch of The Shop. After it was purchased, Manfred delivered a scroll and gave it to The Shopkeeper, who then handed the scroll to the community. The document contains the first mention of someone named "Aephorul" (who would later be confirmed to be The Fleshmancer).

Ramblings of a lost soul Pt 2.png


"SOUL ADRIFT, ABHORRENT HEART
ANOTHER SHATTERED MOON, ANOTHER WORLD EATER
ANOTHER CORRUPTED FUTURE

"SOUL ADRIFT, RESIGNED HEART
CLOSING ANOTHER TIMELINE THAT COULD HAVE BEEN
HOW MUCH IS ENOUGH, AEPHORUL?

"SOUL ADRIFT, FORLORN HEART
LUANA, I NEED YOUR STRENGTH TO CARRY ME
SOLEN, I NEED YOUR LIGHT TO GUIDE MY PATH

"SOUL ADRIFT, HOPEFUL HEART
ALL THESE MESSENGERS, ARE THEY READY?
PERHAPS IF I SHOWED THEM THE PAST...

"STARS ALIGN AT THE TURN OF SPRING,
A VOIDWALKER IS NEEDED BEFORE THEN."

November 7, 2019[]

In the official The Messenger Discord server, The Archivist gave the Clockwork Concierge another scroll to deliver to the community. The document contains reference to The Fleshmancer / Aephorul.

Actual Archivist-Scroll 3.png


"AND IN THE THROES OF THE FLESHMANCER
THERE ARE THOSE WHO GO

"ON WITH THEIR PAIN
ON WITH THEIR GRIEF
AND IF FATE WOULD ALLOW IT
ON WITH THEIR LIVES

"AND IN THE HOPES OF A BETTER WORLD
THERE ARE THOSE WHO GREW

"INTO DESTINED ADVENTURERS
INTO FORTHRIGHT MESSENGERS
AND IF FATE WOULD ALLOW IT
INTO SOLSTICE WARRIORS

"AND ON THE SPRING EQUINOX
THERE ARE THOSE WHO WILL KNOW

"OF AEPHORUL'S DECEIT
OF A WORLD WITHOUT SUN
AND IF HATE WON'T PREVENT IT
OF THE POWER OF LOVE

"THE SHOPKEEPER'S PENULTIMATE APPEARANCE DRAWS NEAR
SURELY A THOUSAND TIME SHARDS WILL HELP"

After the scroll was successfully translated, the Concierge awarded the community 1,000 Time Shards.

November 22, 2019[]

In Chapter 3 of the text adventure game in #the-shop text channel, The Fleshmancer's name was confirmed to be "Aephorul."

#the-shop
The Shopkeeper -FINAL CHAPTER-
Inventory:
-Pitou
-Solstice Amulet
The Shopkeeper After being unconscious for a stretch of time that will remain unknown, you wake up to the reassuring sensation of Pitou licking your face.

You take a moment to gather your courage. Even though the plan was indeed to venture below the pirate graveyard, you weren’t expecting to lose your bearings at the gate.

The pain is your knee can be sustained, but your eyes won’t adjust to this darkness. The Solstice Amulet shimmers lightly.

What do you do?
Vitto Try to get adjusted to my surroundings
Vitto find an entrance or path
The Shopkeeper The darkness is too overwhelming for you to dare making a move.
The Solstice Amulet shimmers lightly.

What do you do?
Vitto can I Use the Amulet as a kind of light to guide myself in the darkness?
The Shopkeeper Read through Chapters 1 and 2, I see...
The Shopkeeper Striking the best ‘Do the thing’ pose you can afford on a busted knee (which by the way, what a nerd), you raise the Solstice Amulet high in the air. To your relief, it has enough power left to surround you with a small circle of light. You can see a small opening you could jump in right away, but it may be worth looking around first.

It isn’t clear how much energy the Solstice Amulet has left, so it falls to you whether or not to leave some stones unturned.

What do you do?
Vitto Truthfully, I didn't have the time to, It was a wild guess, and i guess it paid off
Vitto I'll look around
The Shopkeeper To your left is a tombstone statue, which by some miracle didn’t crush you during the landfall you never read about. As you behold the statue of a shirtless pirate, you don’t even have to glance at the inscription to know it is the legendary Valtraid, member of the famous pirate crew who once fought alongside Solstice Warriors.

You notice a small opening the tombstone, revealing a small pouch containing Blue Grass.
+Blue Grass

There doesn’t seem to be any more points of interest here.

What do you do?
Vitto I'll go through the opening
The Shopkeeper The fall is short one, but still proves enough to bring the pain in your knee to a ten. On the literal bright side, you finally find yourself in a room which has proper lighting.

In front of you is a giant cube of water standing still as if the laws of physics did not apply to it. There is a door at the far end, but there is no way you could hold your breath long enough to make it there.

Resh’an’s final test will have to wait, as you won’t be going anywhere until you do something about your knee.

What do you do?
Vitto Can I use the blue grass to tend to my knee?
Vitto or make some kind of medicine with it?
The Shopkeeper You munch on the Blue Grass and grimace at the taste. You know your alchemy enough to be aware that its magical properties would need processing to have any effect.
The Solstice Amulet shimmers lightly.

What do you do?
Vitto Look around the room
The Shopkeeper You wince in pain as you stand up and get a good look at the room. You will have to deal with the knee later, hopefully nothing will warrant you to start running.

Looking around you notice a deactivated clockwork construct and an alchemy table.

What do you do?
Vitto I'll check the alchemy table
The Shopkeeper The alchemy table features all the expected apparel. The only peculiar thing about it is the Flask sitting on a small metal square at the center of the table. If you had blue grass and purple sea moss, you could make a water-breathing potion.

A deactivated clockwork construct is lying on the ground at the other end of the room.

What do you do?
Vitto take a look at the construct
The Shopkeeper The construct looks like it has been sitting there for an eternity. It would have been a terrible foe to contend with, but luckily it has long been deactivated.

You notice impossibly conveniently placed purple sea moss on its helmet.

What do you do?
Vitto take the moss to the table
The Shopkeeper Finding solace in your craft, you create a simple water-breathing potion. As you lift the flask and drink it, the metal plate recedes within the table and activates the hidden mechanisms of the room.

The flask shatters in your hands, the cube of water turns to ice, and the construct activates, slowly making its way towards you, absent minded, but with clear intent to kill.

You wish you had a good enough knee to run away, or a replacement flask to use on the metal plate.
Pitou cowers in fear.

What do you do?
Vitto what Items do I have in my inventory?
The Shopkeeper Inventory:
+Pitou
+Depleted Solstice Amulet
The Shopkeeper The construct is closing in with every second. It seems if you do not act fast you will not see your quest through.

What do you do? (hint 800 Time Shards)
Vitto am I able to outspeed the construct?
The Shopkeeper Your knee won't allow you to run.

(Hint 800 Time Shards)

What do you do?
Vitto I'll put the amulet on the plate
The Shopkeeper Surmising that the legendary artefact would be useless if you couldn't survive , you use it as counterweight to revert the effects of the mechanism. The construct goes back to sleep, and the cube of ice is turned to water again.

Belly full of water-breathing potion, you get to the door, where some letters read PORALEHU. It looks like you can move them around.

What do you do?
Vitto I'll rearrange them into aephorul
The Shopkeeper As a shiver runs down your spine, you spell the name of The Fleshmancer. The door opens and you find yourself in front of The Archivist. Indeed, it seems the Immortal Alchemist Resh’an had been expecting you.
The Shopkeeper “Congratulations, adventurer, you arrived just as I was about to leave. I trust you know why you are here.”
Resh’an reaches for his desk and hands you Book 2.
+Book 2
The Shopkeeper Resh’an continues: “This will now be your final action in this three-part vision I conjured. You can either look at Book 2, or ask me the question of your choice.

You have 1 minute to make your choice.

What do you do?
Vitto I'll look at the book
The Shopkeeper Resh'an nods respectfully : "I shall be on my way then."

Even though the cover is all worn out, you can tell Book 2 is very thick indeed. Time was almost up indeed, and as the vision starts to dissipate, you get but a glimpse of the first chapter's title : "Children of the Solstice."

END OF FINAL CHAPTER

Gallery[]

July 29, 2019[]

August 8, 2019[]

References[]

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