Demons are characters in The Messenger. Eons ago, demons invaded the human realm, eradicating the sky giants and massacring many humans in Forlorn Temple. Led by the Demon King, the demons would continue to torture humanity for many curse cycles. They are spread across the world, and their base is in the Underworld.
Demons vary in shape and appearance, but many demons, such as the Demon King, Barma'thazël, Quarble, Ountarde, and Demon Hives, are red in color. Demons typically have horns on their heads, and Barma'thazël and greed demons in particular have ram-shaped horns. The Demon King, greed demons, and demons during the Music Box cutscene are depicted with wings.
The Demon King is the leader of the demon army that threatens the world. After the demons eradicated the sky giants, killed many humans in Forlorn Temple, and chased the remaining humans out of the temple, one man known as Phantom returned back to the temple in an attempt to take down the Demon King. Phantom failed, and the Demon King corrupted Phantom's Music Box, which would act as a tether for demons to return to the human realm every 500 years. The Demon King then placed a cursed Mask on Phantom and inserted him into the Music Box, to play a tune that would keep the curse on humanity alive forever.
During the game, the Demon King invades the past and future versions of Ninja Village, and he corrupts the Clockwork Concierge. Ninja eventually defeats the Demon King in Forlorn Temple. However, the ARG revealed that the Demon King defeated by Ninja was only a weak copy of the true Demon King, and the Demon King's remnants are being held captive in Clockwork Castle.
Barma'thazël, the Demon General, is loyal to the Demon King. During the demon invasion of past Ninja Village, the Demon King commands him to keep an eye on Ninja. Barma'thazël disguises himself as the Wanderer and follows Ninja around, all the way to Cloud Ruins. Barma'thazël brainwashes Manfred to attack Ninja as he makes his way through Cloud Ruins, but Ninja defeats Manfred, freeing the sky serpent from the demon spell. After Manfred's defeat, Barma'thazël drops Ninja down into the Underworld, in an attempt to take Ninja's scroll. Ninja treks all the way to Barma'thazël's room in the Underworld and defeats him. Barma'thazël disappears in a flash of light and destroys the room. But as it turns out, he did not die, and he appears in the alternate timeline of Picnic Panic, kidnapping Phobekins in order to lure Ninja into a trap.
Greed demons betrayed demonkind and work together with Messengers. Greed demons seem to like Time Shards .
Kappa and Skelout
Various Demon Hives are strewn across the walls of the Underworld. They do not attempt to kill Ninja but instead act as convenient anchors for Cloudstepping purposes.
- Thierry Boulanger, the main writer and director of The Messenger, has provided additional information about demons.
- All demons have some magic, but nothing specialized in time magic, so they can't see Time Shards or the space-time tears that lead to The Void.
- Demons want the scroll so they can invade The Void.
|Characters in The Messenger|
|Characters||Ninja • Rock Lesieur • Ninja Elder • Demon King • Barma'thazël • The Bowman • Quarble • The Shopkeeper • Cage Monster and Parrot • Ruxxtin • Emerald Golem • Primal Fear • Monk • Quillble • Colos & Suses • The Artificer • The Prophet • The Iron Hood • Manfred • Soldier • Butterfly Matriarch • Guardian Gods • Clockwork Concierge • Pitou • Muse • Phantom • Cowboy • Necro • Claustro • Acro • Pyro • Alektoro • Octo • Pi • Dark Messenger • Voodoo Mask|
|Groups||Ninjas • Demons • Greed Demons • Order of the Blue Robes • Phobekins • Magic Fireflies • Sky Giants • Voodkins|
|Special Roles||Messengers • Western Hero • Fallen|